When the Last of Us was first shown at the Spike VGA’s 2011 there was this feel of “where have these graphics been all my life” in the air by the gaming community. Could this be an implication Naughty Dog has completely mastered the “Cell” (processor) and is now using it to it’s fullest potential? As Deion Sanders would say though “Hold on playa” not so fast.
There were a few skeptics with squinted eyes taking the “grain of salt” approach and understood this was a CG cutscene demonstration as opposed to in-game (even though Naughty Dog stated it was in real-time aka not pre-rendered) and that the actual game would look like that. Some would say that The Last of Us looked next-gen-ish. Some argued that no way would the game look like that, some argued back that the CG cutscene and in-game would be identical. But again skepticism filled the air.
Then this was followed up by a E3 2012 gameplay demonstration and it finally showed off that in-game engine…what did gamers think now? Now a couple trailers, demonstrations and gameplay reveals later that same enthusiasm, as far as it being the new king of graphics seem to die a bit.
If what I’m explaining was drawn, a cartoonist would draw a bunch of gamers standing around nodding in approval, waiting for a coronation of some sort. A crown would be drawn — about to be placed on the word THE LAST OF US signifying gaming’s next king of graphics, only for a random hand to be drawn knocking the crown down before it could touch the top of THE LAST OF US’s name and call foul. Well maybe not, The Last of Us looks phenomenal but how phenomenal? Phenomenal enough to unseat Uncharted 3?
The Uncharted Franchise road to glory
Uncharted: Naughty Dog first started the journey of the king graphic makers in ’07 with the original Uncharted a amazing looking game especially something so early in the PS3 life cycle and what makes it more impressive is they did it with quote unquote “alien hardware” the world took notice.
Uncharted 2: Then it was the “beast” that was the ’09 Uncharted 2 that’s what really put Naughty on the map as far as Triple A, blockbuster, action game, take me seriously, we here ain’t going nowhere, are you kidding me, why would you doubt us, look at these graphics wow! Now whatever momentum they had from Uncharted carried over and then some with Uncharted 2; it set a new standard on video games and the quality everyone else should bring, even their sales took a jump. It probably still represents the biggest graphical jump from one title in a franchise to the next iteration (of course I mean on the same system in the same generation).
Uncharted 3: Even though 2011 released Uncharted 3 wasn’t the jump (graphically) Uncharted to Uncharted 2 was (hard to imagine it getting much better) it still was a slight jump and a slight anything over Uncharted 2 is impressive indeed. Overall in Uncharted’s franchise everything looks good.
Gamescom 2012 Yet another trailer to convince us one way or another, I think it maybe interesting to compare CG cutscenes as well as gameplay because the CG cutscenes look phenomenal in The Last of Us
I compiled several videos to refresh your memory to compare the two games with – one category is CG cutscenes the other is Gameplay.
CG Cutscene Comparisons:
THE LAST OF US
THE LAST OF US
To me watching these CG cutscene trailers The Last of Us blows Uncharted 3 out the water but the gameplay is when it gets harder to decide.
Looking at these trailers yourselves do you think the Last of US looks better in both CG cutscene and gameplay? Do you think The Last of Us rules in only one/no category? Is it a tie? So what’s the verdict gaming folks…does The Last of US look better than Uncharted 3? CCUwants to hear from you.
*Update My fault people and my apologies to Naughty Dog I meant to say Cutscene instead of CG Naughty Dog has never used this technique at least for their Uncharted franchise.