Let me get this straight you love The Walking Dead but hate Heavy Rain?
So The Walking Dead took home Game of The Year at VGA 10 huh?
First, this is no knock on The Walking Dead or the gamers that love it. I respect anyone who loves this game I actually haven’t played it myself yet, (*update I’ve played the demo and liked it) but looove the Zombie culture so maybe one day I will need not only to get into the game but get into the TV series as well; long overdue I know, shame on me (*update I’m all caught up — loved it lmbooo). No, this more goes out to same people who hate Heavy Rain but love TWD.
THE Complaints of Heavy Rain:
When Heavy Rain was first introduced to the public a lot of gamers praised its graphics (near photo realistic) and adult storytelling; addressing a serious topic – a serial killer who targets children. But gamers were skeptical, mainly of the direction Quantic Dream chose to go in — in terms of gameplay, a quick time fest is what worried us the most, the idea of watching more than playing scared some. When the gamers and I’ll throw in journalistic reviewers were actually able to get said product in hand some complained, belittling it to quick time and even went as far as calling it not a game not the good version either (Why I say that is because some felt Quantic Dream changed the game — in a good way).
The (WALKING) in (HEAVY RAIN)
Now fast forward, the same type of gameplay (The gameplay btw that Heavy Rain received criticism for) and same type of storytelling TWD presents not only gets itself a nomination for the most prestigious award but actually wins the award!!? What part of the game is that? Wasn’t TWD described as a point-and-click adventure? Essentially making it a step down from quick time actually, with quick time being an evolution of point and click. So how is it TWD, as I call it a less sophisticated version of Heavy Rain in the gamplay and storytelling department heaping awards while Heavy Rain receives criticism?
Now if you hate both this is not for you and if you love both of course this is not directed at you either. Even if you like one and hate the other that’s actually cool too. I’m again addressing those who loves one, in this case TWD and hates the other; Heavy Rain, but not only just hate the other but hate the other for the same reasons the one you like implements. You’ll take a point-and-click adventure all day but disregard a sophisticated version of the utilization of quick time events? All I’m asking for is consistency people.
Heavy Rain is one of my favorite titles this generation, I felt it hit on most, if not all cylinders and is a disservice to call it a “quick time fest”. Could it have stood for more traditional gameplay? Maybe, but again I found attack of its gameplay (not all of you) and praise of TWD a bit off.
In the end this probably will be do some good for anyone who skipped over Heavy Rain but loved TWD if your a gamer that doesn’t mind pointing-and-clicking then you probably won’t mind quick timing.
On a side note, Back to the demo, I actually feel since TWD has the spirit of Heavy Rain that TWD would work lovely as a Triple A title. What do you gamers think? CCU wants to hear from you.